Market Data Replay Server
The Market Data Ticker Plant Server can be configured to archive/record every tic sent
from all available markets. This historical data can be played back to the user at some
convenient time by the Market Data Replay Server.
The current options available to the Market Data Replay Server are as follows:
- Replay tics that spanned a period of time. By default the Market Data Ticker Plant
Server creates historical archive all tics for future replay of the tics by this server.
- Loop replay; using this in combination with any of the other options will cause the
Market Data Replay Server to repeat the period of time of interest. The number or
replays for any particular span of time can be from one (1) to forever.
- Change the replay rate: The replay server can attempt to broadcast the historical
data at a rate comparable to what it was while being archived. Or, it can be set to
broadcast the historical data at an arbitrary number of milliseconds between
broadcast.
- Replay Status in shared memory for other processes to monitor. A screen-shot of a
monitor program that uses this feature to display the running status of the Market
Data Replay Server can be seen above. Click on the image to enlarge.
The configuration file of the Market Data Replay describes all command line and
configuration file parameters available to the replay server. Also running the server at the
command line with the --help option will show all recommended command line options.
Above is a screen shot of a program used to monitor the status of the replay server.
Libraries:
- The ADAPTIVE
Communication
Environment (ACE
(TM)) a freely
available, open-
source object-
oriented (OO)
framework that
implements many
core patterns for
concurrent
communication
software. ACE
provides a rich set of
reusable C++ wrapper
facades and
framework
components that
perform common
communication
software tasks across a
range of OS platforms.
Libraries:
- boost C++
LIBRARIES,
emphasize libraries
that work well with the
C++ Standard Library.
Boost libraries are
intended to be widely
useful, and usable
across a broad
spectrum of
applications.
- Boost Integer Library,
The organization of
boost integer headers
and classes is
designed to take
advantage of <stdint.
h> types from the
1999 C standard
without resorting to
undefined behavior
in terms of the 1998
C++ standard.
- Boost.Program
Options
program_options
library allows program
developers to obtain
program options, that
is (name, value) pairs
from the user, via
conventional
methods such as
command line and
config file.